Showing posts with label ps2 games. Show all posts
Showing posts with label ps2 games. Show all posts

SOCOM U.S. Navy Seals (No Headset) Review

SOCOM U.S. Navy Seals (No Headset)
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PS2 owners have been anticipating both online game play and this game for awhile now and it's nice to see both finally surface. SOCOM is an offline AND Online game.
SOCOM: takes full advantage of online gameplay, featuring a 16 multiplayer mode, 3 gametypes in 10 online multiplayer maps that were created specifically for online play, persistent servers, and great clan support. The 10 online maps (FROSTFIRE, DEATHTRAP, NIGHT STALKER, BLOOD LAKE, RAT'S NEST, DESERT GLORY, ABANDON, THE RUINS, BLIZZARD, BITTER JUNGLE) with each having a particular genre (either suppression-destroy the other team, demolition-blow up other teams base or hostage extraction). At max, 16 people can play at one time, 8 on each team...
The maps are extraordinary detailed from rain falling, water, trees and grass...to wonderful sunsets. Weapon selection is adequate from machine guns, silenced assault rifles to sniper rifles. You have 3 equipment slots which can be filled with grenades (HE, frag or smoke), claymores, 2x ammo.
The game is only available to broadband users for online play because of the rich gameplay, which should significantly cut the lag time so many other games have a problem with. Even better, SOCOM is free to play online. In online play you can also use the create a clan option to create your own clan. You can also join a clan.
SOCOM: U.S. Navy SEALs is perhaps one of the most lifelike FPS/3rd person to develop, with Sony using actual SEALs for consulting purposes. The missions, movements, tactics and SEALs themselves are true to life and unparalleled. The weapons, which you can carry two of at a time, are realistically accurate and react to real-life factors like fatigue, movement and weapon recoil.
But for the majority, the most anticipated feature of SOCOM is the headset that is compatable with the game ... It boasts voice recognition capabilities that will come in quite handy during the game, as it's hard to shoot down terrorists while typing on a keyboard. Shout to your teammates for help and they'll (hopefully) come to your aide, all with minimal lag time. During single-player mode, enemies will also react to your vocal commands.
Overall, this is an excellent game. It's fun, exciting, and has great replay value. Dial-up(56k) users will be disappointed that the game is only available to broadband users for online play, but that feature will only help the game, making it much more enjoyable to play over the internet without huge delays and lags. But fear not dialup users, the game has an entire offline game as well as online. In single player offline mode you can tell your A.I teammates what to do via the headset thats included. For example, if you see an enemy through your brinoculars but you don't have a sniper to do the job, you can tell your teammates to surround the enemy. Cool stuff, huh? In single player mode you also get to use some different vehicles such as a helicopter, a boat, a snowmobile, and more. So if you can't go online with the game, you can still play the game proper offline, but the online mode is just so much fun.

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SOCOM 3 U.S. Navy Seals Review

SOCOM 3 U.S. Navy Seals
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Okay, I will write my review for the single player portion of the game as I have not played the online portion yet. I have focused on the single player portion only. I enjoy online for the most part but there are too many idiots out there who ruin it by talking smack and cussing like they think it is cool, most of them are kids. Anyways, onto the review.
In the single player portion, you will play in three different locales. Each locale will offer multiple levels up to around 6 or 7, based on how soon you achieve your bonus objectives. If someone escapes who you could have caught as a bonus, then you continue to another level to try to apprehend that suspect again. The missions are nicely laid out and varied this time around. There are vehicles that have been introduced as well that you can drive such as the standard combat boats, buggys, 5 tons and a few others. Weapon lay out is nicely added with multiple weapon combinations that you can use. SOCOM has always been the leader in the realistic approach of special warfare. The bullet impacts in the game are extremely realistic, whether that is hitting the body of the enemy or shooting thru different materials such as glass or crates. The bodies will react to each and every single shot as in real life with the force of impact driving the body in the game. Nice touch to me for realism.
I have to say though that after SOCOM 1 and SOCOM 2, there was a short time frame between those games, only a year, and there was a 2 year hiatus between SOCOM 2 and SOCOM 3 that I would have expected a better gain in graphic performance. While it still looks good, I wished it would have looked slightly better in overall terms. Zipper has gone through a lot of work to get the little details included in the game such as the different sounds of the weapons and the sounds of the different materials they are shot through. This game would have rocked in my opinion even more if they had included the methods of insertion such as scuba diving or sky diving. Would have brought the immersion factor up even more.
The Sony PSP will be gaining the SOCOM Fireteam Bravo for it and from what I have read the two games are supposed to be interoperable by connecting the two console units to one another, but I am not positive on this so it will be interesting to see what comes of that.
All in all SOCOM 3 is a great game and definitely keeps the lead for the best shooter on PS2, and in my opinion one of the best shooters over Xbox as well. The realism is there, the immersion factor is there and the attention to detail is there. At the very least give this game a chance with a game rental. You will most likely be headed for the store when the time comes to return the game and pick up your very own copy. Enjoy.

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SOCOM II U.S. Navy Seals Review

SOCOM II U.S. Navy Seals
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So i put socom I away about 4 months ago- got tired of the cheating, the lagging, the booting. Even still i ran out to buy Socom II- and it was worth the wait.
I jumped on immediatly to online play- never liked the one player game.
Let me just tell you something- the graphics on this game blow away the first- they are insane! There are more new guns too. Which rock. The RPG's for the terrorists make the game that much better. Now your ducking from RPG blasts!
The levels- they are even more insane! Im not to sure about all the names- but here is a breakdown of some of the levels:
First off, all the old favorites are back- with some minor to major improvments.
Blood Lake
Pretty much the same except the graphics are way better and their are turrets now.
Desert Glory
Is back with better graphics and now you can blow up the wall where the terroists are.
Frostfire
is the same- except now all the tunnels connect- cool!
Abanodoned.
This level is messed up now! Its in total darkness! Holy cow this one is fun!
Night Stalker
is now in the day- which has mixed reviews
Rat's Nest
is pretty much the same- but darker.
Death Trap- pretty much the same
OK- now to the new levels. Let me just tell you- these new levels just rock! Some of the names i dont remember or might screw up but here we go:
Requiem
Right off the bat, requiem shows you how awesome Socom II is. The graphics on this level are so tight its incredible. And the level is HUGE. This one is a lot of peoples favorite level right now. Imagine Blizzard in a big town. Did i mention it was in the snow?
Sand Storm
Wow. Is all i have to say about this level. Great fun. Seals try to penetrate the Terroists base- must breach the wall, and blow up their building- but watch out for the air strikes best part of the game!
Shadow Falls
This one shows the imagination of the creators. A huge swamp level in complete darkness. And i mean darkness. The level is so messed up its cool to play- but very hard.
Fox Hunt
Probably my favorite new level. Its an escort level- but takes place in a huge field with grass up to your stomach. One side has a river bed, the other a mountain. You try leading hostages through this without getting em killed! The best is lying in the high grass and picking people off with your M4A1SD.
Crossroads
I beleive thats what it calls- another favorite. Takes place in a town, its a demolition level. Grab the bomb and head for the terroists. The level is huge with many hiding places and houses/stores/restaurants to sneak around in- plus roofs and awnings.
There's another town one- Vigalence- but it has to big the biggest map. Has a weird french/dutch feel to it- but the map is great.
Fish Hook
Fun little level- not that big of a deal.
And theres more and more- but i havent gotten to em all yet.
This game rocks- if you like the first one- get this one- you wont be disappointed...

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The sequel is here with new challenges, enhanced graphics, and eviler terrorists!

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SOCOM U.S. Navy Seals: Combined Assault Review

SOCOM U.S. Navy Seals: Combined Assault
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The newest version of Socom does something many wanted in Socom 3, it includes the previous version's, Socom 3, online game. So many gamers who bought Socom 3 wanted to play Socom 2 maps online that Zipper released a map pack with Socom 2 maps and plans to release another soon. Zipper avoided that with this version by including all the Socom 3 maps and allowing you to play people with Socom 3 online. GREAT!!
This newest version of Socom, many think, is the hardest yet. The computer controlled enemy (called Mercinaries) is much smarter, harder to kill and their aim is dead on. Many complained about how easy Socom 3 was to defeat. This new version at the toughest level will have at least a couple of missions that will challange even top players.
You can play the game in more then one mode. You can go through the game in Campaign Mode both offline, and with up to 3 others, online at 3 levels of difficulty (Ensign, Commander and Admiral). You can do "Instant Action" Games on or offline which are one level missions (levels you have already played) with goals such as capturing the enemy leader, recovering a briefcase, etc.. You can also of course, play in online games with up to 32 players like the previous versions.
New for Combined Assault: Badges. Previous versions had goodies like grips and weapons that were unlocked by beating the entire game at different levels. Now to unlock items you need a certain number of badges. Badges are awarded for doing different things in the game like a certain amount of kills with a certain type of weapon as well as beating the entire game at a certain level.
New for the game. Triangles now appear over team mates heads and can be seen through walls. This helps in reducing friendly fire kills and in seeing where your team is in relation to you. When a team member is killed their triangle slowly fades out so you can see where that happened. This new feature also was updated to those playing Socom 3 online. Also new is a few new weapons. Some need to be unlocked. Perhaps the most used new weapon is for the Seals, the MG36, a light machine gun.
Overall, if you liked Socom 3 you will enjoy the new maps and the ability to play Socom 3 maps online with your same account information. The feel and play is pretty much the same as Socom 3 online but there are a couple of minor changes such as new sounds.
I am giving the game a 4 because there are a couple of things they need to fix. The patch to make Socom 3's voice system compatible with Combined Assualt always on hotmike (in Co-Op mode) has made non-Co-Op voice chat work for only some of the players some of the time. It most likely is an issue where players with a slower connection can't talk or hear in large map game play. I have yet to play a Co-Op game where the hot mike has not worked, but there have been many games where voices lag and echo in other players mics and that can be annoying. Also, when a player on your Friends or Clan List is in Co-Op mode and in a password game you can't enter the password and join the game plus you don't know what server they are on to find them and enter the game. There are also some software code bugs that if you play long enough you will run into like not being able to set a charge on a structure that you are required to blow up to complete the map or your offline teammates won't follow you. Plus there are a couple of things I thought the game still needs like if you get shot while getting ready to throw a hand grenade you should drop it where you are and it should explode.
Overall its a great extention of Socom 3 that has more difficult and engaging gameplay that forces players to relie on skill and brains.
UPDATE 11/2007
More then a year after its announced release, the second online Map Pack was released this month online for $5.99. It contains several maps from Socom 2. This last Map Pack has brought many players back to the game. Those hoping for the next installment of the game for PS3 that was supposed to be released around this time now at least have some different maps to play on until next year's new version is released.
UPDATE 5/09 While I haven't played this version in a year and a half, I learned not long ago that there was a final update and a free map pack released for this version of SOCOM before the release of SOCOM: US Navy Seals Confrontation Stand Alone last summer. Since its (too early) release Confrontation has gone from almost unplayable to stable but there has been no Map Packs released yet for Confrontation. Those with the backwards compatible PS3's may want to pick up this discounted bargain while waiting for new content to be released for Confrontation.

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SOCOM U.S. Navy SEALs Combined Assault Signature Series Guide (Bradygames Signature Series) Review

SOCOM U.S. Navy SEALs Combined Assault Signature Series Guide (Bradygames Signature Series)
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I bought this book with high hopes.. Some (if not all) of the previous SOCOM guides have received poor reviews, but since this book has the online content written by a supposed SOCOM "clan", I figured they'd do justice to the online playing portion of the game. If you are the type of player who likes SOCOM for the single player mode, or even playing the single player mode with 3 other friends (online, cooperative mode), then this book looks like it will make you very very happy.
If, however, you are like me, and pretty much only play SOCOM to go online ("classic" mode) and join a team of internet folks to kick some tail of the other team online, you will certainly be disappointed. There is little to no information (in my opinion) that you could take from this book for online "classic" play that isn't already in the manual. It does contain maps of the classic mode multiplayer online locations, but they are roughly postage stamp size, and are of no help for use while you are playing (or even when you are not playing! Just too small!) The publisher promised full-size maps on their website, and when I logged in I saw none, and I looked thoroughly.
I just can't recommend this book for anyone unless you play single player only, or cooperative mode, which I'd guess is the vast minority of players.

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BradyGames' SOCOM U.S. Navy SEALs Combined Assault Signature Series Guide includes the following:A complete walkthrough of the entire game.

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SOCOM: US Navy Seals Review

SOCOM: US Navy Seals
Average Reviews:

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I encountered this game at this year's E3 and, I must say, I was very impressed. PS2 owners have been anticipating both online game play and this game for awhile now and it's nice to see both finally surface.
SOCOM: U.S. Navy SEALs takes full advantage of online gameplay, featuring a 16 multiplayer mode, 3 game types in 12 online multiplayer maps that were created specifically for online play, persistent servers, and great clan support. The game is only available to broadband users for online play because of the rich gameplay, which should significantly cut the lag time so many other games have a problem with. Even better, SOCOM: U.S. Navy SEALs is free to play online.
SOCOM: U.S. Navy SEALs is perhaps one of the most lifelike FPS to develop, with Sony using actual SEALs for consulting purposes. The missions, movements, tactics and SEALs themselves are true to life and unparalleled. The weapons, which you can carry two of at a time, are realistically accurate and react to real-life factors like fatigue, movement and weapon recoil.
But for the majority, the most anticipated feature of SOCOM: U.S. Navy SEALs is the headset that is bundled with the game ... It boasts voice recognition capabilities that will come in quite handy during the game, as it's hard to shoot down terrorists while typing on a keyboard. Shout to your teammates for help and they'll (hopefully) come to your aide, all with minimal lag time. During single-player mode, enemies will also react to your vocal commands.
Overall, this is an excellent FPS. From the previews and gameplay at E3, I have not one single complaint about the game. It's fun, exciting, and has great replay value. Dial-up users will be disappointed that the game is only available to broadband users for online play, but that feature will only help the game, making it much more enjoyable to play over the internet without huge delays.

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Protect America from enemy forces over sea, air, and land in SOCOM:U.S. Navy SEALs. The game places you in the role of an elite SEAL commanderwhose team is asked to fight terrorists in 17 deadly missions within fourreal-world environments. With more than 30 weapons and unparalleled skills andtactical maneuvers at your disposal, you must annihilate those who darechallenge the U.S. Navy SEALs while completing your missions. SOCOM: U.S.Navy SEALs will ship with a USB microphone/headset, and will beonline-enabled with a PS2 network adapter. The game offers 12 uniquesingle-player missions and support for up to 16 players via the network adapterand a broadband connection.

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